2D Practice: Splash


Creating a water splash has been my favourite 2D exercise so far, because now I can draw BIG!


The ball at the beginning of the animation is falling at the correct speed as if it was just thrown by somebody. I like how the ripples ended up, making the screen look like water without having to colour it in. The drops of water that came from the splashes are also a nice touch to the animation.


If I did have a problem, it would be how the splashes themselves don't seem to land in the water after rising into the air. They instead shrink back into the water, especially the second splash where it looks like it came out just to do a Mexican wave. The splashes defied gravity!


The splash was animated in twos and exported in 24fps, making the ending result look a lot smoother.

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