My first stop motion exercise was to make pendulums with coins. It sounds simple, but it's needed if you want to get started in stop motion. We would pretend the coin was swinging on a piece of string and animate it as if it were swinging like a watch going back and forth.
The first video I accidentally animated upside down so it looks less like a swinging coin and more like a coin trying hard to be a rainbow. I like how smooth it ended up and how it went fast and slow in the areas it was supposed to go (slow at the beginning and the end of a swing, and fast during the swing itself).
The second video was to animate the coin as if it were a pendulum inside a grandfather clock. I imagine that a grandfather clock pendulum would move at the same speed at all times instead of swinging freely, as it is made to do so in it's mechanics. This one ended up less smooth than the first video as I was animated this at 12 fps to see if it would go slower like a grandfather clock. The result ended up looking rough and a frame was even missed out in the middle (that was due to the webcam falling over)! I can just feel everyone shaming me.
Turns out animating a sequence in 12fps does not slow your animation down, just makes it look choppy! The way to slow it down is to put smaller gaps between each movement of the coin. The larger the gaps, the faster it will go.
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