3D Practice: Monty



Monty reminds me of Mike from Monsters Inc...and that's why I like him.

Monty is a great way of practicing character walks as he has very little features to work with, so it doesn't cause a beginner animator to be distracted by hair, clothes, facial features or even arms!

I've only managed to create one character walk for Monty, and it was my attempt to follow the traditional character walk cycle in Maya.

It was a good attempt as it at least looks like a walk! But it's more of a character walk than a practice walk. The walk makes Monty look almost prissy, with his toes pointing as he 'bounces' across the floor.

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