Stop Motion Practice: Throwing a Ball


Truth be told, this exercise looks stilted due to a technical issue I had on Dragonframe. Instead of taking 12fps, I instead put the settings onto 12fps which I was specifically told NOT to do! I can obviously see why now.

Regardless of the jolted movements of the puppet, he manages to show that he is throwing an imaginary ball across some sort of park...just very slowly.

The angle he's meant to be facing is also in the right position, a long with his arms, legs and where his head is pointing to.

No comments:

Post a Comment